Failed Workers in Network Rendering

When using Network Rendering, some or all of the workers may fail while processing a job. There can be multiple reasons for a Failed Worker. 

Prerequisites

  • Network Rendering

Procedure

After a file causes the workers to fail, they are stuck in pause. 
You can follow the below instructions to reactivate the failed workers:

Reactivating Failed Workers:
Assuming you are signed in on the Monitor as admin or user with the right permissions.
  • Right click the worker that is in the Failed state
  • Choose "Reactivate"
  • The worker should then restart and no longer be in the  "failed" Status

Troubleshooting: 

If all the workers have failed, this indicates that there was most likely an issue with the scene itself. To test this, try the following to troubleshoot:
  • Try to render the same scene in KeyShot without Network rendering.
  • Try to Render the same job on one of the Worker machines in KeyShot via the Queue
  • Alternatively try to render it on the submitting machines
  • If it also fails in Queue rendering, the issue is more general and not specific to network rendering

You can open a ticket in a support portal if you have any additional questions regarding this.