How can I import my part animations and camera animations into KeyShot?

Applications and plugins that will transfer animation data.

KeyShot will import basic part and/or camera animations from certain CAD applications via direct import or plugins. Below you will find a list of supported applications and a list of plugins that transfer animation data. For information on how to bring deformable animations into KeyShot, click here.

Direct Import

This is a list of supported CAD applications and the file format required in order to bring your animations into KeyShot.

  • Alias (.wire)
  • Creo/ProE (.asm WITH .fra)
  • Maya (.mb, .abc, .fbx)
  • 3DS Max (.fbx)


This is a list of plugins that will transfer your animation data from CAD to KeyShot.

  • 3DS Max
  • Cinema4D
  • Maya
  • Creo
  • SolidWorks